

The lock timer fills while the player does not pop Chuzzles. Speed Chuzzle: The game plays similarly to Classic Chuzzle, with the only difference being the presence of a lock timer.The game ends if the player runs out of moves with no scrambles remaining.

If no moves are possible, the player must use one of their two scrambles, which presents the player with a new game board without locks and Fat Chuzzles. In later levels, locks will appear more frequently. The lock can be destroyed by connecting the locked Chuzzle with two other Chuzzles. Locks will occasionally appear and connect to a Chuzzle, which prevents the player from moving the row and column the lock is on. Classic Chuzzle: Plays with the basic game rules.The game features a Hint button that helps the player find a possible match but will lose points and progress in the flask when it is used. When the flask fills to its neck, the level ends, and bonus points are awarded (1,000 times the level number in Casual difficulty (up to 10,000) and 2,000 times the level number in Expert difficulty (up to 20,000)). Six or more Chuzzles will charge up the popped Chuzzles' eyes and fill up a great amount of the flask.Įliminated Chuzzles' eyes fly into a flask to the left of the board. Ĭonnecting five Chuzzles of the same color will create a "Super Chuzzle" that explodes and pops Chuzzles in a 3×3 radius. Matching with a Fat Chuzzle provides more points to the player.
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Fat Chuzzles are larger variants of Chuzzles that appear when there is a free space of 2×2 squares after Chuzzles have been popped, taking up a space of 2×2 squares on the game board. Popping several Chuzzles in a single move awards more points. When three or more Chuzzles are connected, the connected Chuzzles pop and fly off the board, in which new Chuzzles fall from the top of the board, potentially creating cascades. The main goal of this game involves connecting three or more Chuzzles of the same color. The rows and columns " wrap" when dragged off the grid Chuzzles on the left reappear on the right and from top to bottom and vice versa. Moves are made by dragging rows and columns. In Chuzzle, the player is presented with a 6×6 board of multi-colored fuzzballs called "Chuzzles" coming in eight colors.

The game involves connecting three or more fuzzballs named Chuzzles. Windows, Macintosh, Java ME, iOS, AndroidĬhuzzle is a tile-matching puzzle video game developed by American studio Raptisoft Games and published by PopCap Games.
